This session will explore the role of technology in supporting literacy. The session will take a wide-reaching perspective looking at both the design and use of formal and informal learning technologies for reading and writing. We welcome papers that explore literacy acquisition more broadly, as well as those concerned with specific literacy impairments such as dyslexia, poor comprehension, etc. We hope that this session will attract researchers working on literacy and education, machine learning, speech recognition and synthesis, natural language processing, interaction design and games.
Call for Papers:
Contributions are encouraged, but not limited to the following topics:
● Formal and informal learning games and literacy
● Case studies of employing literacy technologies in the classroom
● Natural language processing for literacy
● Interaction design for literacy development
● Automated assessment of literacy and literacy impairments
● Machine learning and adaptive systems for literacy, including knowledge representation and learner modelling
● Open-learner modelling and visualisations of literacy skills and progress
● Assistive technologies for literacy
● Novel and alternative interaction modalities for literacy technologies, such as speech recognition, eye tracking, tactile and multi-modal interfaces
- Asimina Vasalou UCL Institute of Education, U.K.
- Antonios Symvonis National Technical U. of Athens, Greece
- Dominik Lukes Dyslexia Action, U.K.
Session Program Committee:
- Rilla Khaled U. of Malta
- Daniel Gooch UCL Institute of Education, U.K.
- Rosella Gennari Free University of Bozen-Bolzano, Italy
- Maria Mastropavlou University of Ioannina, Greece
- Paper Submission: April 25, 2015
- Author Notification: May 05, 2015
- Camera-Ready Paper Submission: May 16, 2015
Dr. Asimina Vasalou
UCL Institute of Education